- Fixed game explorer context menu bugs. - Fixed crash when texconv.exe is not found. - Fixed Texture Viewer showing some textures darker than they really are. - Fixed Run Game button, it will now use the exe you have specified. - Fixed Rogue DataPC_extra_chr.forge writing. - Massive improvement to Game Explorer speed. - Changed default mesh export type to GLB. - Added support for unpacking and repacking forge and data files for: Ghost Recon: Breakpoint, Steep, Origins and Odyssey. - Added support for all the DDS PixelFormats the game uses. - Added support for AC2, Brotherhood and Revelations meshes. - Added option to go directly to Game Entry editor if game folder is not found.- Added option to drag and drop files onto the Game Explorer to move/copy them to the folder (hold CTRL while dropping to copy).- Added option to create backups without date, existing backups will be skipped.- Added option to automatically download AC3, AC4 and Rogue file lists for use in File References.- Added option to Cut, Copy, Paste and Delete files to the Game Explorer.- Added multithreadding to forge unpacking.- Added automatic generic file backup creation.- Added automatic Game Explorer scaling should the default size be bigger than screen size.- Added ability to save textures directly in other game formats.- Added XML support for: DataLayer, DataLayerGroup, DataLayerManager, LineIdToSoundLengthPackage, NavalSwivelGunUpgradeSettings, ShipHealthData, DynamicActionBlockWrapper, TextureSet, TagDictionnaries, TagRules, UniverseTagRules, Universe, FastTravelManager, BuildTable, EntityBuilder, EntityGroupBuilder, LODSelector, InventoryItemSettings, UIInventoryItem and UIInventoryPage.- Added Texture drag and drop replacement.- Fixed game explorer crash when going back from a deleted folder.
- Fixed forge unpacking crash when illegal path characters are found. - Fixed crash when game icon file is not found. - Fixed BuildTable/EntityBuilder/EntityGroupBuilder crashes. - XML Serializer now exports only game specific data, instead of data for all of the games. - Improved file reference fetching speed a lot. - Improved BuildTable, EntityBuilder and EntityGroupBuilder code. - Given names to a lot of Material unknown parameters. - Added XML support for: NavalAmmoSettingsRef. - Added TagRuleBuildTable support in the TagRules file. - Added PropertyPathNode Effect hash name. - Added LocalizationPackage support to Ghost Recon Breakpoint. - AC2-Syndicate: Added XML support for InventoryItemSettings, BuildTable and EntityBuilder. - AC2-Rogue: Added XML support for: UIInventoryItem, UIInventoryPage.